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#21
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"Neil Gendzwill" wrote In my book, if there's any skid, it ain't a carved turn. That's not always bad, often you have to skid, but as I said before it's more to what you're trying to achieve with those turns - if you are wanting to force it to make shorter turns than it really can, then you're going to have to skid it. Ok, on that particular slope I could go for longer turns or even more speed. On a more gentle slope of course I wouldn't have to work the board so much to keep the speed reasonable. But the main point here I guess is that I could still do short turns but let the edge work for me longer and harder. I'm using symmetrical duckstance (+7/-7), so getting the back arm up front will probably result in some [more] shoulder rotation. Is that Ok? Why do you ride duck? Do you like to spin, or ride fakie a lot? Well, carving or generally riding groomed is maybe 10% of my time on the slope. The rest is bumps, steeps, trees and whatever interesting natural terrain I can find. It just works much better for me riding duck, even though I realize I'm loosing some leverage on groomed. Anyway, thanks for your advice, pretty useful! |
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#22
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"Christopher Cox" wrote Next step, ride with a Red Bull (or your favorite beverage) in your front hand. That will force your body to be more stationary, riding more upright. Well, I've been known for riding with a $1200 camera in my hand for quite some time, taking shots on the fly.. It's actually working pretty well after a bit of practice After your comfortable doing this, ride down switch. This forces you back to the basics, removing any 'comfort' bad habits. I'm fcuking scared man! Each time I try to ride switch I take a _really_ scary fall and just stop doing it for the day.. Maybe borrow a soft board from someone, my current one is just too huge for learning.. After that, I bet you can perform at the same level, and not be worn out. Carving is nothing compared to steep bumps! |
#23
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"Switters" wrote WMV offers much better compression, but I doubt everyone will have the right codec installed. I'll just do both WMV and an AVI with some basic mpeg codec next time. I tend to point people at VLC (http://www.videolan.org/), a free multi- platform, multi-format media player. It's pretty good. As a comparison, you had 4MB for 10 seconds, my recent one was just over 3MB for 2 minutes. Although the resolution was a lot smaller. Yeah I know, the same video would be something like 400k in wmv. But hey, who's gonna go and install and run a whole new piece of software just to watch 10 seconds of some stupid dude trying to look cool on the slope? |
#24
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Carving is nothing compared to steep bumps!
True. Good carving skills will automagically increase your ability to handle steep bumps though. It's the gift that keeps on giving |
#25
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After your comfortable doing this, ride down switch. This forces you back to the basics, removing any 'comfort' bad habits. I'm fcuking scared man! Each time I try to ride switch I take a _really_ scary fall and just stop doing it for the day.. Maybe borrow a soft board from someone, my current one is just too huge for learning.. So was I (scared and humiliated), actually, I sucked at it! (Riding switch that is) I am still not all that great. But, go at it slow, just like you did when you first started learning how to board. That's the whole point, reinforcing the basics. You will quickly remember to get in front, bend your knee's, "hold the walker". It's an exercise. By all means treat it as such. I would not ride all day switch. That would be down right demeaning and no fun. (for me anyways) :-) Later! |
#26
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Dmitry wrote:
"Neil Gendzwill" wrote Why do you ride duck? Do you like to spin, or ride fakie a lot? Well, carving or generally riding groomed is maybe 10% of my time on the slope. The rest is bumps, steeps, trees and whatever interesting natural terrain I can find. It just works much better for me riding duck, even though I realize I'm loosing some leverage on groomed. I ride all that stuff too, but with a forward stance (45/40, but with hard boots). It's not leverage - you've probably got more leverage in duck than you do angled. It's more about a stance that lets your knees flex more naturally and allows your legs to do the work. That combined with having your body face more down the hill means you can work those quick turns better. Which is a good thing for bumps and steeps. I note that Eric (PSR) answered your question on freecarve.com with some similar comments to what you've heard here. He's really the guy to listen to as he's a real live professional instructor and all of us here are just weekend warriors with keyboards. Neil |
#27
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Dmitry wrote:
"Rick Wilson" wrote This one's from Canon S1 IS _still_ camera. I was amazed at its video abilities - can take 640x480 video at 30fps! Get VirtualDub for editing, and then maybe encode it to WMA with MovieMaker. Acually this is not a lot of work at all, takes 5 mins once you've figured out the workflow. You can encode straight to windows media video straight from VirtualDub if you get the right codec. Its quite a bit more efficient and allows for multiple passes to get better quality. I use VirtualDub for almost all my editing. But how about codec avaiability on different windows versions? Say, will it play on a plain vanilla win2k system? I doubt that.. From VirtualDub with the Windows Video codec it encodes to a straight avi file. As long as the user has a machine with an avi player that has the Windows Video codec installed it will play. That means that any version of Windows with a sort-of up to date version of Windows Media Player will have no problems with it. If you need a codec pack to try experimenting with, take a look around the web for the K-Lite Mega Codec pack. Unfortunately, it is a 20 meg file so I can't just e-mail it to you. With that codec pack you'll never find yourself looking for codecs again. Rick |
#28
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"Mike T" wrote Carving is nothing compared to steep bumps! True. Good carving skills will automagically increase your ability to handle steep bumps though. It's the gift that keeps on giving ...and vice versa |
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