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#1
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180s
So I've been messing with these lately and just looking for some advice.
I use to always take-off fakie and land regular i.e. I would land in my regular riding style. I got pretty comfortable with this but the only problem is that it is tough to sometimes hit the transition right when riding fakie. Now I'm trying to take-off regular and land fakie but for some reason have this fear of my front knee buckling the wrong way when landing, I guess because its just totally opposite on how I would normally land a jump. Everyone I've talked to says this really isn't an injury they are aware of for this move but wanted to see if anyone had any tricks to pull these off? Thanks. |
#2
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180s
"jaycb74" wrote in message news:1075241634.373789@sj-nntpcache-5...
So I've been messing with these lately and just looking for some advice. I use to always take-off fakie and land regular i.e. I would land in my regular riding style. I got pretty comfortable with this but the only problem is that it is tough to sometimes hit the transition right when riding fakie. Now I'm trying to take-off regular and land fakie but for some reason have this fear of my front knee buckling the wrong way when landing, I guess because its just totally opposite on how I would normally land a jump. Everyone I've talked to says this really isn't an injury they are aware of for this move but wanted to see if anyone had any tricks to pull these off? Thanks. If you did a 180 and landed fakie and leaned too far over your tail (forward) you would risk injurying your ACL (eep!). That being said, it basically never happens unless you really overshoot the landing and land in the flat. However, since I already have a sprained ACL, I'm avoiding it. Which way are you spinning. I'm guessing frontside since backside requires you to land blind (i.e. looking up the uphill and not where you are going). I think the main important things a 1. Lean forward as you enter the air. Pretty much everyone unconsciously leans back on a jump when they are nervous. By forcing yourself to lean forward and shift more weight to the front foot, you are actually compensating for this and will probably be more or less centered. Not to take this to extremes, but you pretty much *can't* lean too far forward, becaues you mind won't let you do it. To your subconscious mind, the edge of the jump is like the edge of a cliff and so you mentally aren't capable of realistically leaning too far forward. So basically try to lean as far forward as you can... more than you think is necessary. A side corollary, always go a little faster than you think you need to. A little too far is a lot better than a little too short on a jump. 2. *Bend* your knees. Similarly, people like stand up straight and tall when they are out of their comfort zone. You will see novice jumper straight leg they jumps and not absorb the the landing as the shock jolts through their locked knees. Approach the jump with you needs bent, you will feel like you want to stand up and look over the jump, resist this urge. When you enter the air, pull your knees *up* and THEN extend then halfway down again for the landing. 3. Go faster than you think you need to. Again like tip #1, someone is going to take this too far and yell at me (use your common sense). My observation whenever you try something new (at any level, whether it's your first jump, first 180, 360, inverted air) you automatically feel uncomfortable with speed and slow down (do an extra speed check or two) too much. Ironically this *dramatically* increases your chances of crashing as you will land short in the transition and that extra jolt makes it much harder to land. Mentally force yourself to go faster and do *not* change your mind at the last second and slow down, that is just wrong and most likely will lead to you crashing. The normal setup is to take 2-3 turns before the jump, *stop* turning and just go straight the last 10-15 feet before the jump. This is last bit is key for virtually all jumps... landing on the landing part of the tabletop, while farther away, is *much* easier than going short and landing in the flat transition. When you land on the landing, it's like you never left the ground it's so smooth, when you land on the transition, even if you were perfect on your takeoff, you might crash due to the jolt of the landing. If you are too afraid, or mentally unable to do this yet. Don't worry, it's ok that's you natural sense of self-preservation acting. Try starting on a smaller jump or put yourself on a steep blue/black and try to get some air off a roller while going *fast* because that speed is critical. Don't try to do a jump that's obviously beyond you skill level (use common sense). If you can't do a black/blue run yet, don't even bother going into the park, you will merely endanger yourself and aggravate others. If you want to do backside 180s, I can give you some tips on that (but all the above still applies). --Arvin |
#3
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180s
"Arvin Chang" wrote in message om... "jaycb74" wrote in message news:1075241634.373789@sj-nntpcache-5... So I've been messing with these lately and just looking for some advice. I use to always take-off fakie and land regular i.e. I would land in my regular riding style. I got pretty comfortable with this but the only problem is that it is tough to sometimes hit the transition right when riding fakie. Now I'm trying to take-off regular and land fakie but for some reason have this fear of my front knee buckling the wrong way when landing, I guess because its just totally opposite on how I would normally land a jump. Everyone I've talked to says this really isn't an injury they are aware of for this move but wanted to see if anyone had any tricks to pull these off? Thanks. If you did a 180 and landed fakie and leaned too far over your tail (forward) you would risk injurying your ACL (eep!). That being said, it basically never happens unless you really overshoot the landing and land in the flat. However, since I already have a sprained ACL, I'm avoiding it. Which way are you spinning. I'm guessing frontside since backside requires you to land blind (i.e. looking up the uphill and not where you are going). I think the main important things a 1. Lean forward as you enter the air. Pretty much everyone unconsciously leans back on a jump when they are nervous. By forcing yourself to lean forward and shift more weight to the front foot, you are actually compensating for this and will probably be more or less centered. Not to take this to extremes, but you pretty much *can't* lean too far forward, becaues you mind won't let you do it. To your subconscious mind, the edge of the jump is like the edge of a cliff and so you mentally aren't capable of realistically leaning too far forward. So basically try to lean as far forward as you can... more than you think is necessary. A side corollary, always go a little faster than you think you need to. A little too far is a lot better than a little too short on a jump. 2. *Bend* your knees. Similarly, people like stand up straight and tall when they are out of their comfort zone. You will see novice jumper straight leg they jumps and not absorb the the landing as the shock jolts through their locked knees. Approach the jump with you needs bent, you will feel like you want to stand up and look over the jump, resist this urge. When you enter the air, pull your knees *up* and THEN extend then halfway down again for the landing. 3. Go faster than you think you need to. Again like tip #1, someone is going to take this too far and yell at me (use your common sense). My observation whenever you try something new (at any level, whether it's your first jump, first 180, 360, inverted air) you automatically feel uncomfortable with speed and slow down (do an extra speed check or two) too much. Ironically this *dramatically* increases your chances of crashing as you will land short in the transition and that extra jolt makes it much harder to land. Mentally force yourself to go faster and do *not* change your mind at the last second and slow down, that is just wrong and most likely will lead to you crashing. The normal setup is to take 2-3 turns before the jump, *stop* turning and just go straight the last 10-15 feet before the jump. This is last bit is key for virtually all jumps... landing on the landing part of the tabletop, while farther away, is *much* easier than going short and landing in the flat transition. When you land on the landing, it's like you never left the ground it's so smooth, when you land on the transition, even if you were perfect on your takeoff, you might crash due to the jolt of the landing. If you are too afraid, or mentally unable to do this yet. Don't worry, it's ok that's you natural sense of self-preservation acting. Try starting on a smaller jump or put yourself on a steep blue/black and try to get some air off a roller while going *fast* because that speed is critical. Don't try to do a jump that's obviously beyond you skill level (use common sense). If you can't do a black/blue run yet, don't even bother going into the park, you will merely endanger yourself and aggravate others. If you want to do backside 180s, I can give you some tips on that (but all the above still applies). Hmmm, food for thought. I managed to do my first jump a couple of weeks ago at the Lecht here in Scotland. It was a kicker about 18 inches high (45cm or so), so no big deal, but I kept bottling it and riding past it. Eventually I flatlined at it, I didn't bottle it, and it was fine. I'm looking forward to trying some more at Cairn Gorm this weekend! |
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180s
Barney wrote:
Hmmm, food for thought. I managed to do my first jump a couple of weeks ago at the Lecht here in Scotland. It was a kicker about 18 inches high (45cm or so), so no big deal, but I kept bottling it and riding past it. Eventually I flatlined at it, I didn't bottle it, and it was fine. I'm looking forward to trying some more at Cairn Gorm this weekend! Nice one Barn, I was up at Coe on Sat there, more to give a bit of support to keeping the lifts open than anything else. Total whiteout though, spent most of the day trying to figure out what way was up, I even got lost at one point and had to walk til I saw a lift! BTW - whiteout conditions make you sea sick! Any idea how the Lecht's looking for this week, I'm hoping to catch some more white before I return to hell. DB |
#5
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180s
"Drug Buddy" wrote in message ... Barney wrote: Hmmm, food for thought. I managed to do my first jump a couple of weeks ago at the Lecht here in Scotland. It was a kicker about 18 inches high (45cm or so), so no big deal, but I kept bottling it and riding past it. Eventually I flatlined at it, I didn't bottle it, and it was fine. I'm looking forward to trying some more at Cairn Gorm this weekend! Nice one Barn, Cheers. I managed to do a "proper" kicker at Cairn Gorm on Saturday. It was built at the end of a wee ridge, so there was maybe a three foot drop (yeah, I know, that's not really very big) in total. I was up at Coe on Sat there, more to give a bit of support to keeping the lifts open than anything else. Total whiteout though, spent most of the day trying to figure out what way was up, I even got lost at one point and had to walk til I saw a lift! BTW - whiteout conditions make you sea sick! Yeah, the top of Cairn Gorm was nasty as hell. High winds, ice, whiteout. It's a shame cos there was some lovely powder up there as well. Lower down was much nicer, if you could avoid the rocks. And heather. Any idea how the Lecht's looking for this week, I'm hoping to catch some more white before I return to hell. Is that you back to Baku? I think the snow's all melting at the moment. Not that I care - I'm off to Tignes on Saturday for a week! |
#6
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180s
tips on backside 180s sound good please!!
"Arvin Chang" wrote in message om... "jaycb74" wrote in message news:1075241634.373789@sj-nntpcache-5... So I've been messing with these lately and just looking for some advice. I use to always take-off fakie and land regular i.e. I would land in my regular riding style. I got pretty comfortable with this but the only problem is that it is tough to sometimes hit the transition right when riding fakie. Now I'm trying to take-off regular and land fakie but for some reason have this fear of my front knee buckling the wrong way when landing, I guess because its just totally opposite on how I would normally land a jump. Everyone I've talked to says this really isn't an injury they are aware of for this move but wanted to see if anyone had any tricks to pull these off? Thanks. If you did a 180 and landed fakie and leaned too far over your tail (forward) you would risk injurying your ACL (eep!). That being said, it basically never happens unless you really overshoot the landing and land in the flat. However, since I already have a sprained ACL, I'm avoiding it. Which way are you spinning. I'm guessing frontside since backside requires you to land blind (i.e. looking up the uphill and not where you are going). I think the main important things a 1. Lean forward as you enter the air. Pretty much everyone unconsciously leans back on a jump when they are nervous. By forcing yourself to lean forward and shift more weight to the front foot, you are actually compensating for this and will probably be more or less centered. Not to take this to extremes, but you pretty much *can't* lean too far forward, becaues you mind won't let you do it. To your subconscious mind, the edge of the jump is like the edge of a cliff and so you mentally aren't capable of realistically leaning too far forward. So basically try to lean as far forward as you can... more than you think is necessary. A side corollary, always go a little faster than you think you need to. A little too far is a lot better than a little too short on a jump. 2. *Bend* your knees. Similarly, people like stand up straight and tall when they are out of their comfort zone. You will see novice jumper straight leg they jumps and not absorb the the landing as the shock jolts through their locked knees. Approach the jump with you needs bent, you will feel like you want to stand up and look over the jump, resist this urge. When you enter the air, pull your knees *up* and THEN extend then halfway down again for the landing. 3. Go faster than you think you need to. Again like tip #1, someone is going to take this too far and yell at me (use your common sense). My observation whenever you try something new (at any level, whether it's your first jump, first 180, 360, inverted air) you automatically feel uncomfortable with speed and slow down (do an extra speed check or two) too much. Ironically this *dramatically* increases your chances of crashing as you will land short in the transition and that extra jolt makes it much harder to land. Mentally force yourself to go faster and do *not* change your mind at the last second and slow down, that is just wrong and most likely will lead to you crashing. The normal setup is to take 2-3 turns before the jump, *stop* turning and just go straight the last 10-15 feet before the jump. This is last bit is key for virtually all jumps... landing on the landing part of the tabletop, while farther away, is *much* easier than going short and landing in the flat transition. When you land on the landing, it's like you never left the ground it's so smooth, when you land on the transition, even if you were perfect on your takeoff, you might crash due to the jolt of the landing. If you are too afraid, or mentally unable to do this yet. Don't worry, it's ok that's you natural sense of self-preservation acting. Try starting on a smaller jump or put yourself on a steep blue/black and try to get some air off a roller while going *fast* because that speed is critical. Don't try to do a jump that's obviously beyond you skill level (use common sense). If you can't do a black/blue run yet, don't even bother going into the park, you will merely endanger yourself and aggravate others. If you want to do backside 180s, I can give you some tips on that (but all the above still applies). --Arvin |
#7
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180s
As said before, you need have confidance in all separate parts of the
jump before putting it altogether. Skills you should have beforehand 1. You need to be comfortable riding fakie/switch at decently high for more than 3-4 seconds. This is key for you to stick your landing, because a lot of people try to switch back to regular riding immediately (or even before) thy land and not only is that poor style, but it can lead to a crash. Actually it's probably only 1-2 seconds, but everyone's perspective of time, speed, and height is warped when they are doing a jump (1 second seems like 5 seconds, 20 mph seems liked mach 2, 2 feet seems like 10 feet). So let's just say you need to be able to ride faster and straight (no panic skids or stops) for a good 30-50 feet. 2. Also you need to be able to ride switch "blind" for a few seconds. This means you are *not* looking downhill when you land (mentally visualize the slope in your mind). From my perspective, this is key to landing any off-number spin, because if you look down the hill while landing fakie, you turn your shoulders, your shoulders a bit twist pressure on your hips, and this will cause you to keep rotating (even after you land) and you'll end up doing a 270 instead of a 180. Any "twist" in your shoulders and hips will translate into a rotation, if you want to keep rotating, keep them going, if not, let them relax and untwist and you will stop rotating (so some people crash on 360s because they stop twisting their shoulders around halfway through the spin... and never complete the 360). Leading with your shoulders (keep them turning) and spotting your landing is key for a 360, but is bad for a 180. So, no looking until you are on the ground, then you can turn you shoulders around. The key thing is to land, ride... and *then* look around. Once you are on the ground and riding away, you will be able to turn your head and look forward without spinning your board around involuntarily. So that's general things you should be able to do. You should be able to visualize yourself going the 180, if you can't mentally visual it, you won't do it. Practice it on your feet, jogging, doing a backside 180 *while* mentally focusing on the terain and surrounding ahead of you (even though you are facing away). Because you are rotating so little, it is really hard to judge the needed rotation speed to do a smooth 180 spin - you tend to under or overestimate, and once you are in the spin, it's so short you can't really adjust midair. So instead of that, I do something that I'm not sure is "standard." I like to cork my shoulder a little bit on the approach, 90 in the air, and then uncork my shoulders to get the remaining 90 degree in. This easily allows me to adjust my last few degrees... and it looks really cool because your rotation stalls at 90 degrees when you do your grab, and then you finsih you last 90 degree with a late rotation. So this is what my friend Blake taught me a few years back, and I found it effective. You can practice this without jumping (actually I suggest you practice it, because it will help train you to avoid catching your edges). Go down a slope for like 5 feet and half twist you shoulders in the direction of rotation while still riding straight. Then without counter-rotating (i.e. twisting your hips and shoulders in opposite direction) slowly spin 90 degree like a skidding toeside turn, then untwist your shoulders and look up the hill (oppo and you should see you hips will not "counter-rotate" and you board will swing the remaining 90 degrees, ride for a full second (count to one one thousand) this part is a little tough (riding blind) but it's key, and then finally turn your head and shoulder to look down the hill without turning your board. Again... this is just what I do and what I recommend, it isn't the final say on doing a 180. Despite my opinion, this may or may not be the best way for a beginner to learn, but I think it is very helpful and more importantly.. it is a method that works for bigger and more advanced jumps (just watch more experience riders spin and see how they land fakie... they always land blind) and so you don't pick up any bad habits from "intro" techniques. --Arvin "copek" wrote in message ... tips on backside 180s sound good please!! "Arvin Chang" wrote in message om... "jaycb74" wrote in message news:1075241634.373789@sj-nntpcache-5... So I've been messing with these lately and just looking for some advice. I use to always take-off fakie and land regular i.e. I would land in my regular riding style. I got pretty comfortable with this but the only problem is that it is tough to sometimes hit the transition right when riding fakie. Now I'm trying to take-off regular and land fakie but for some reason have this fear of my front knee buckling the wrong way when landing, I guess because its just totally opposite on how I would normally land a jump. Everyone I've talked to says this really isn't an injury they are aware of for this move but wanted to see if anyone had any tricks to pull these off? Thanks. If you did a 180 and landed fakie and leaned too far over your tail (forward) you would risk injurying your ACL (eep!). That being said, it basically never happens unless you really overshoot the landing and land in the flat. However, since I already have a sprained ACL, I'm avoiding it. Which way are you spinning. I'm guessing frontside since backside requires you to land blind (i.e. looking up the uphill and not where you are going). I think the main important things a 1. Lean forward as you enter the air. Pretty much everyone unconsciously leans back on a jump when they are nervous. By forcing yourself to lean forward and shift more weight to the front foot, you are actually compensating for this and will probably be more or less centered. Not to take this to extremes, but you pretty much *can't* lean too far forward, becaues you mind won't let you do it. To your subconscious mind, the edge of the jump is like the edge of a cliff and so you mentally aren't capable of realistically leaning too far forward. So basically try to lean as far forward as you can... more than you think is necessary. A side corollary, always go a little faster than you think you need to. A little too far is a lot better than a little too short on a jump. 2. *Bend* your knees. Similarly, people like stand up straight and tall when they are out of their comfort zone. You will see novice jumper straight leg they jumps and not absorb the the landing as the shock jolts through their locked knees. Approach the jump with you needs bent, you will feel like you want to stand up and look over the jump, resist this urge. When you enter the air, pull your knees *up* and THEN extend then halfway down again for the landing. 3. Go faster than you think you need to. Again like tip #1, someone is going to take this too far and yell at me (use your common sense). My observation whenever you try something new (at any level, whether it's your first jump, first 180, 360, inverted air) you automatically feel uncomfortable with speed and slow down (do an extra speed check or two) too much. Ironically this *dramatically* increases your chances of crashing as you will land short in the transition and that extra jolt makes it much harder to land. Mentally force yourself to go faster and do *not* change your mind at the last second and slow down, that is just wrong and most likely will lead to you crashing. The normal setup is to take 2-3 turns before the jump, *stop* turning and just go straight the last 10-15 feet before the jump. This is last bit is key for virtually all jumps... landing on the landing part of the tabletop, while farther away, is *much* easier than going short and landing in the flat transition. When you land on the landing, it's like you never left the ground it's so smooth, when you land on the transition, even if you were perfect on your takeoff, you might crash due to the jolt of the landing. If you are too afraid, or mentally unable to do this yet. Don't worry, it's ok that's you natural sense of self-preservation acting. Try starting on a smaller jump or put yourself on a steep blue/black and try to get some air off a roller while going *fast* because that speed is critical. Don't try to do a jump that's obviously beyond you skill level (use common sense). If you can't do a black/blue run yet, don't even bother going into the park, you will merely endanger yourself and aggravate others. If you want to do backside 180s, I can give you some tips on that (but all the above still applies). --Arvin |
#8
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180s
You can practice this without jumping (actually I suggest you practice
it, because it will help train you to avoid catching your edges). Go down a slope for like 5 feet and half twist you shoulders in the direction of rotation while still riding straight. Then without counter-rotating (i.e. twisting your hips and shoulders in opposite direction) slowly spin 90 degree like a skidding toeside turn, then untwist your shoulders and look up the hill (oppo and you should see you hips will not "counter-rotate" and you board will swing the remaining 90 degrees, ride for a full second (count to one one thousand) this part is a little tough (riding blind) but it's key, and then finally turn your head and shoulder to look down the hill without turning your board. Ok, can you go through this again, I'm having a really hard time visualizing it and it sounds damn interesting. PS, saw a picture you posted over on the catek forums... that looks like timberline in the summer. Did you do the high cascade camp or windells or something? Whoever that is in the picture, they look ready for the cover of transworld. If that's you, damn you know what you're talking about. |
#9
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180s
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